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    Type Alias ConvexHullPoint

    type ConvexHullPoint = {
        faces: [number, number, number];
        numFaces: number;
        position: Vec3;
    }
    Index

    Properties

    faces: [number, number, number]

    indices of 3 neighboring faces with the biggest difference in normal (used to shift vertices for convex radius)

    numFaces: number

    number of faces in the face array

    position: Vec3

    position of the vertex