manifold-level angular friction impulse around the contact normal
predicted post-collision angular velocity of body 1
predicted post-collision angular velocity of body 2
per-contact-point normal impulse (kg⋅m/s)
manifold-level linear friction impulse along tangent1
manifold-level linear friction impulse along tangent2
Average ("friction") contact point — unweighted mean of contact midpoints, in the
same space as manifold.baseOffset (i.e. relative to baseOffset, like the manifold
relativeContactPoints arrays). Friction impulses act at this point.
predicted post-collision linear velocity of body 1
predicted post-collision linear velocity of body 2
number of contact points (length of contactImpulse)
first friction tangent direction (perpendicular to normal)
second friction tangent direction (normal × tangent1)
Result of estimating collision response between two bodies.
Contains predicted post-collision velocities, per-point normal (contact) impulses, and the manifold-level friction impulses (matching the per-manifold friction model used by the real solver).