crashcat docs
Preparing search index...
crashcat
triangleMeshBvh
nodeIntersectsRay
Function nodeIntersectsRay
nodeIntersectsRay
(
buffer
:
number
[]
,
offset
:
number
,
originX
:
number
,
originY
:
number
,
originZ
:
number
,
dirX
:
number
,
dirY
:
number
,
dirZ
:
number
,
near
:
number
,
far
:
number
,
)
:
boolean
test ray-AABB intersection using node bounds directly
Parameters
buffer
:
number
[]
offset
:
number
originX
:
number
originY
:
number
originZ
:
number
dirX
:
number
dirY
:
number
dirZ
:
number
near
:
number
far
:
number
Returns
boolean
Settings
Member Visibility
Protected
Inherited
External
Theme
OS
Light
Dark
crashcat docs
Loading...
test ray-AABB intersection using node bounds directly