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crashcat
rigidBody
setObjectLayer
Function setObjectLayer
setObjectLayer
(
world
:
World
,
body
:
RigidBody
,
layer
:
number
)
:
void
Sets the body's object layer and updates broadphase accordingly.
Parameters
world
:
World
body
:
RigidBody
layer
:
number
Returns
void
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Sets the body's object layer and updates broadphase accordingly.