Removes a body from the world.
onContactRemoved events for the body's live contacts are deferred and fired during the next updateWorld (matching jolt semantics — the callback carries body IDs, so it is safe even though the body is destroyed by then).
true if the body was successfully removed, false if the body was already pooled (invalid)
Removes a body from the world.
onContactRemoved events for the body's live contacts are deferred and fired during the next updateWorld (matching jolt semantics — the callback carries body IDs, so it is safe even though the body is destroyed by then).