Render debug wireframe for a single shape at a given world-space transform.
Optional
const { vertices, colors } = debug.shape(myShape, [0, 0, 0], [0, 0, 0, 1]);const { vertices, colors } = debug.shape(myShape, pos, quat, { color: [0.2, 1.0, 0.2] }); Copy
const { vertices, colors } = debug.shape(myShape, [0, 0, 0], [0, 0, 0, 1]);const { vertices, colors } = debug.shape(myShape, pos, quat, { color: [0.2, 1.0, 0.2] });
Render debug wireframe for a single shape at a given world-space transform.