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    • Build the 3D convex hull Main QuickHull algorithm implementation. Builds a 3D convex hull from the input points.

      Parameters

      • builder: ConvexHullBuilder

        the builder instance

      • inMaxVertices: number

        maximum vertices allowed in hull

      • inTolerance: number

        distance tolerance for point inclusion

      Returns { error: string; result: Result }

      object with result code and error message (if any)