crashcat docs
    Preparing search index...

    Class AllCollideShapeCollector

    Implements

    Index

    Constructors

    Properties

    bodyIdB: number = -1
    earlyOutFraction: number = Number.MAX_VALUE
    hitPool: {
        release: (item: CollideShapeHit) => void;
        request: () => CollideShapeHit;
        reset: () => void;
    } = ...
    hits: CollideShapeHit[] = []

    Methods