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    Class AllCollidePointCollector

    Implements

    Index

    Constructors

    Properties

    bodyIdB: number = -1
    earlyOutFraction: number = Number.MAX_VALUE
    hitPool: {
        release: (item: CollidePointHit) => void;
        request: () => CollidePointHit;
        reset: () => void;
    } = ...
    hits: CollidePointHit[] = []

    Methods